Weird Tales of Cold Blooded Sword and Sorcery
Average Height: 5’ 6”-6’ 2” Average Weight: 360-420 lb.
Ability Scores: +2 Constitution, +2 Strength or Wisdom
Speed: 5 squares
Languages: Common, Draconic, and one other language of your choice
Skill Bonuses: +2 Endurance, +2 Nature
Aquatic: You can breathe underwater, and gain a swim speed equal to your speed. In aquatic combat, You gain a +2 bonus to attack rolls against nonaquatic creatures.
Tortle Shell: You gain a +1 racial bonus to AC.
Slow but Steady: You gain a +5 racial bonus to saving throws against being slowed.
Group Endurance: You grant all allies within 10 squares a +1 racial bonus to Endurance checks.
Tortle Weapon Proficiency: You are proficient with Nunchaku and Sai.
Nunchaku +2 proficiency 1d8 damage 2 gp 2 lb. Flail, Versatile
Sai +3 proficiency 1d4 damage 5/10 range 1 gp 1 lb. Light Blade, Off-Hand
Shell Defense: You gain a resist 5 all until the end of your next turn, when you use your second wind or the full defense action. The damage resistance increases to 10 at 11th level, and 15 at 21st level.
Swift Swimmer: You do not grant combat advantage for taking the run action while swimming.