Giant Riding Lizard

Large natural beast (mount)

Initiative +1                     Senses Perception +2
HP 40; Bloodied 20; Healing Surges 2; Surge Value 10 hp
AC 16; Fortitude 18, Reflex 16, Will 12
Vulnerable 5 cold
Speed 9 (swamp walk), climb 4

Bite (standard; at-will)

+7 vs. AC; 2d4 + 2 damage and a medium or smaller target is grabbed.

Claw (standard; at-will)

+10 vs. AC; 1d6 + 3 damage.

Combined Attack (while mounted by a friendly rider of 2nd level or higher; at-will) ✦ Mount

When the giant lizard’s rider makes a melee attack against a target, the lizard can make a 
claw attack against the same target.

Telepathic Bond

When ridden by a bonded character, the character is treated as having the Mounted Combat 
feat, the rider and mount can communicate telepathically when within 20 squares of each other
and the rider and mount can always sense the location of the other as long as they are both 
alive and on the same plane. If the character already has the Mounted Combat feat the mounts 
defenses increase by +2. New bonds can be established using the Telepathic Bonding ritual.

Languages —

Str 20 (+8) Dex 17 (+6) Wis 9 (+2)
Con 20 (+8) Int 2 (—1) Cha 7 (+1)

Giant Riding Lizard

Weird Tales of Cold Blooded Sword and Sorcery mrlost